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Archives for 2022

A public notebook and some thoughts on drafting

Jack Walton · December 13, 2022 ·

The main piece below is about drafting, but first another brief update: Over the last two weeks I’ve been seeding a new online notebook with notes from my offline archive. The basic idea is to do a portion of my conceptual work in the open, to make this thinking available to anyone who might be interested, and potentially to generate some useful feedback along the way. To that end, I’ll be gradually growing the notebook over time. Andy Matuschak’s approach is a direct inspiration for this (check that out here), and so far I’ve emulated his model very closely

Some thoughts on drafting

Process is a common theme in conversations with students and friends (mostly musicians, academics, and authors) about writing. Whether the aim is to write a story, an academic paper, a poem, or to make some other sort of compositional artefact, figuring out how to get the thing done seems to be a perpetually interesting topic. I’ve benefited from thinking explicitly about drafting as a cornerstone of creative process, and what follows are a few observations that have had staying power in my own way of doing things.

I suspect that the idea of drafting work doesn’t really mean the same thing that it did a few decades ago. In contrast to a historical emphasis on production of sequential physically separate drafts of work in progress, the editable nature of digital files means that a sequential approach to drafting sometimes gives way to a kind of constant tinkering that lacks the clear milestones built into traditional drafting (draft 1, draft 2, etc.). Digital authorship can benefit from the traditional approach simply by committing to the periodic saving of fresh copies. On the surface, this seems like a trivial point, but taking active steps to draft rather than tinker goes a long way in providing implicit permission to make meaningful changes between drafts. People tend to fret about deleting work (the what-if-I-need-that-thing-I-wrote effect), and this approach seems to do a good job of allaying those fears.

Concretely, these are the steps that I tend to follow in getting from the start of a piece of work through to the finished version:

  • Start with draft 0 (call the file something like my_essay_ver0; thanks to Jodie for putting me onto this idea)
  • Each time a major change appears on the horizon, a new copy of the work is saved (borrowing from the software development playbook, I add decimal points to the file name, v0.1, v0.2, etc.)
  • When a version that holds together from start to finish emerges, this is labelled draft 1—the usual litmus test for ‘holds together’ is that there are no comments or questions embedded in the document, and that it can be read from start to finish
  • Show draft 1 to someone for feedback
  • From that point onwards, successive drafts are labelled using whole numbers
  • After 1–3 iterations of the preceding two points, submit the work for final publication (note that what ‘submit’ means depends on the context—it is the step that gets the thing into the world)

The specific terminology matters less than the underlying premise of the system, which is this: drafting processes have beginnings, middles, and ends, and what matters to the completion of those stages isn’t necessarily the same. At the beginning (for me, between draft 0 and draft 1), the aim of the game is to generate a full draft, mostly regardless of quality. In the middle, between drafts 1 and the final version, the aim is to refine the quality of the work. The main difference between these two phases is the degree of importance accorded analysis and revision of the work—this is much more important in the middle phase than at the beginning.

Anecdotally, I feel there is some agreement in the creative community that composing and editing at the same time (what I’ve called tinkering) is a difficult way to go about composition when the aim is to eventually publish. In digital environments, it is easy to fall into unproductive tinkering, because the tools available seriously reduce the practical distance between creating and editing separate drafts. Accordingly, the backspace key is, in my view, the special enemy of the early creative phase, and should be treated with suspicion. Composing work that will eventually land in front of a potentially critical reader can be confronting, and the backspace key can easily assume the role of a Faustian devil, constantly reminding us that there might be a slightly better way of saying ‘that thing’, though unable to explain quite what said solution might be. Concerns about quality make sense in the bigger picture, but are frequently unhelpful during the initial part of the compositional process. Having a personal theory of drafting is a helpful way to deal with the temptation to tinker, since it can provide separate places for for both unfettered making and for the analytical aspect of revision.

What this thing is about, and who it’s for

Jack Walton · November 24, 2022 ·

As a first post, this piece is probably meant to try doubly hard to draw you in and subscribe and all the rest of it, but at time of writing it’s 6:37pm, the office is messy (see the pic below), this web interface is prompting me to put subscription buttons and pictures everywhere, etc. etc. Here’s a bit of information about where things are headed. If you want to know more about me, here’s some extra info.

What it’s about

I’ve wanted to have some version of a newsletter (/space to share things) for a while now—I had a soft crack at blogging earlier in the year, and after a bit of testing this (Substack) seems like a good option for sharing work going forward.

The appeal of a newsletter is in the opportunity to write longer pieces that develop ideas. The point of this one is to write about creative practice—that is, to explore what is in the doing and making of creative things.

I’ll note that I tend to exercise a fairly liberal interpretation of the term creative: The basic premise is to take a view of creative work as regular rather than rare. This opens up a rich menu of possibilities for exploring how things are made, performances rendered, and work done. That’s the business of this newsletter.

As a complement to this newsletter I’m also launching a notebook that approaches the same territory in a different way (more on that soon). The focus for now is on writing (if you came looking for music, you’ll usually find me doing that with Jo Davie). Depending on how things go, I might move into other territory later.

Who’s it for?

This newsletter is for anyone interested in creating or making things, and how creative acts work. It’s not exactly going to be a casual read, but if you’re here that might not bother you anyway.

At the time of writing I myself enamoured with the essay genre, I think because essays thread something of a line between the academic and the practical. The writing I do here will, I hope, follow a similar trajectory.

How sharing work helps, and the point of the paywall

Having an opportunity to share formative work with a community is exceptionally helpful in developing and honing new ideas. It’s also an important opportunity to share potentially useful things that would otherwise gather digital dust on a hard drive.

Some of the material in this newsletter will be free, and some of it will require a subscription. Subscriptions and other forms of patronage are amazingly valuable to those of us working on things outside of the mainstream, since they support creative autonomy. If you find some value in these pieces or in other work that I do, I hope you’ll consider subscribing, to help it continue. If you want to know more about the ways in which I plan to use subscription revenue, you can read about that here.